Home › Technologies Technologies Teaching Resources Australian Design and Technologies and Digital Technologies resources — coding, computational thinking and design projects aligned to the Australian Curriculum v9.
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Technologies resources Year 4 Maths problem solving How Systems Control Access to Data Access Control, Hashing and Privacy - Practice Threat Modelling - Teaching Deck Cyber Security and Privacy Test Validation Algorithm - Design, Test and Debug Cyber Security Essentials Wall Chart Threat Model a Real System - Independent Task Cyber Security and Privacy Unit Plan Steps in Order - Our First Algorithms Sequence, Branch and Loop - Practice Sheet Steps, Choices and Repeats - Teaching Slides Robot Maze - Unplugged Coding Game Showing Data - Pictures, Symbols, Numbers and Words What Is a Digital System? Parts and Passwords Sequence, Branch, Loop - Classroom Poster Steps, Choices and Data - Year 2 Assessment Task Steps, Choices and Data - Year 2 Unit Plan Why Binary? Counting With Two Symbols Text, Images and Sound - All of It Is Numbers Binary and Data Representation - Practice Binary Place Values - Classroom Poster Nested Control Structures - Flowcharts and Pseudocode Trace Table Challenge - Predict the Output, Find the Bug Keeping Accounts Safe - Authentication and Phishing Binary, Data and Algorithms - Year 8 Assessment Binary, Data and Algorithms - Year 8 Unit Plan Everything Was Designed by Somebody Forces and Materials - Why It Holds Together Design and Technologies - Practice Sheet The Design Process - Classroom Poster The Design Challenge - Solve a Real Problem Design and Technologies - Year 3 Assessment Design It, Make It, Test It - Year 3 Unit Plan Somebody Made This Design and Make - A Home for a Toy People Made This - Classroom Poster Showing Our Data With Objects and Pictures Digital Systems and What Belongs to Me People Made This - Foundation Assessment Task People Made This - Foundation Technologies Unit Plan Roll, Slide, Swing and Spin Wheels, Axles and Why They Work Making It Move - Draw, Sort and Say Making It Move - Classroom Poster Design and Make - A Vehicle That Rolls Making It Move - Year 1 Assessment Task Making It Move - Year 1 Design and Technologies Unit Plan Forces and Motion in Engineered Systems Levers and Gears - Getting a Mechanical Advantage Forces, Levers and Gears - Practice Forces, Levers and Gears - Workshop Poster The Engineering Challenge - Design, Build, Iterate Engineering - Year 7 Assessment Engineering - Year 7 Unit Plan How Networked Systems Control Access to Data Threat Modelling - Thinking Like a Defender Security and Privacy - Classroom Poster Privacy Principles and Your Digital Footprint Algorithm Design and Validation - Logical Operators and Test Cases Data, Privacy and Security - Year 9 Assessment Data, Privacy and Building a Solution - Year 9 Unit Plan Addition and Subtraction Worksheet Year 6 - Activity - Hidden Objects 67 Maths Problems Materials and Their Properties - Year 2 Design and Technologies Lesson Plan Year 2 Design and Technologies - Materials and Their Properties Worksheet Year 2 Design Technology - Strong Paper Bridges and Towers Booklet Year 2 Technologies - Material Match Memory Game Year 2 Design Technology Slides - Explore, Draw, Make, Test and Improve Year 2 Design and Technologies - Where Food Comes From and Healthy Eating Worksheet Year 2 Design and Technologies - Design a Healthy Snack Task Year 2 Design and Technologies - Materials, Structures and Food Assessment Year 2 Aussie Animal Fast Finishers Activity Book Computing Technology 7 to 10 Networks Unit – 5 Lessons – NSW Syllabus Introduction to Artificial Intelligence for Kids: AI Reading, Vocabulary & STEM Unit (Grades 3-5) Previous 1 2 3 Browse the full resource directory